//==============================================================================
// Hypaspist_anim.txt
//==============================================================================

import shield_defines_anim.txt
import Curved_Sword_anim.txt

//==============================================================================
define cape
{
   SetSelector none 
   {
      variationlogic
      set hotspot
      {
         version
         {
			Visual Infantry G Hypaspist cape 
			 replacetexture infantry g hoplite head iron/cavalry n heavy cavalry cape
       
         }
      }
   }
}

//==============================================================================
define head
{
   set hotspot
   {
      version
      {
            Visual Cavalry N Jarl Head Standard
		ReplaceTexture Cavalry N Jarl Head Standard/areani head scarf
      }
   }
}

//==============================================================================
define BloodSpurt
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Blood Spurt
      }
   }
}

//==============================================================================
anim Idle
{
   SetSelector
   {
      TechLogic none/Heavy Infantry/Champion Infantry
      	   set hotspot
	   {
	      version
	      {
				Visual Infantry G Hoplite_IdleA
				connect RightHand CurvedSword hotspot
				connect LeftForearm norseshield hotspot
				Connect TopOfHead Head hotspot
				Connect backchest cape hotspot
				Connect FRONTABDOMEN heroglow hotspot
				ReplaceTexture infantry g hoplite standard/infantry e cultist copper
ReplaceTexture Infantry G Hypaspist Cape/cavalry n heavy cavalry cape
}
}
      	   set hotspot
	   {
	      version
	      {
				Visual Infantry G Hoplite_IdleA
				connect RightHand CurvedSword hotspot
				connect LeftForearm norseshield hotspot
				Connect TopOfHead Head hotspot
				Connect backchest cape hotspot
				Connect FRONTABDOMEN heroglow hotspot
				ReplaceTexture infantry g hoplite standard/infantry e cultist bronze
ReplaceTexture Infantry G Hypaspist Cape/cavalry n heavy cavalry cape
}
}
      	   set hotspot
	   {
	      version
	      {
				Visual Infantry G Hoplite_IdleA
				connect RightHand CurvedSword hotspot
				connect LeftForearm norseshield hotspot
				Connect TopOfHead Head hotspot
				Connect backchest cape hotspot
				Connect FRONTABDOMEN heroglow hotspot
				ReplaceTexture infantry g hoplite standard/infantry e cultist iron
ReplaceTexture Infantry G Hypaspist Cape/cavalry n heavy cavalry cape
	      }
	   }
     }
   }


//==============================================================================
anim Walk
{
   SetSelector
   {
      TechLogic none/Heavy Infantry/Champion Infantry
     set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.00 true   
                  tag FootstepRight 0.40 true   
//-- end auto generated section
				connect RightHand CurvedSword hotspot
				connect LeftForearm norseshield hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN heroglow hotspot
				ReplaceTexture infantry g hypaspist standard/infantry e cultist copper
ReplaceTexture Infantry G Hypaspist Cape/cavalry n heavy cavalry cape
}
}
     set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.00 true   
                  tag FootstepRight 0.40 true   
//-- end auto generated section
				connect RightHand CurvedSword hotspot
				connect LeftForearm norseshield hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN heroglow hotspot
				ReplaceTexture infantry g hypaspist standard/infantry e cultist bronze
ReplaceTexture Infantry G Hypaspist Cape/cavalry n heavy cavalry cape
}
}
     set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.00 true   
                  tag FootstepRight 0.40 true   
//-- end auto generated section
				connect RightHand CurvedSword hotspot
				connect LeftForearm norseshield hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN heroglow hotspot
				ReplaceTexture infantry g hypaspist standard/infantry e cultist iron
ReplaceTexture Infantry G Hypaspist Cape/cavalry n heavy cavalry cape
      		   }
	      }
       }
}

//==============================================================================
anim Attack
{
   SetSelector
   {
      TechLogic none/Heavy Infantry/Champion Infantry
      set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.30 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
				Connect TopOfHead Head hotspot
				connect RightHand CurvedSword hotspot
				connect LeftForearm norseshield hotspot
				Connect FRONTABDOMEN heroglow hotspot
				ReplaceTexture infantry g hypaspist standard/infantry e cultist copper
ReplaceTexture Infantry G Hypaspist Cape/cavalry n heavy cavalry cape
         }
			version
         {
				Visual Infantry G Hypaspist_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.51 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
				Connect TopOfHead Head hotspot
				connect RightHand CurvedSword hotspot
				connect LeftForearm norseshield hotspot
				Connect FRONTABDOMEN heroglow hotspot
				ReplaceTexture infantry g hypaspist standard/infantry e cultist copper
ReplaceTexture Infantry G Hypaspist Cape/cavalry n heavy cavalry cape
}
}
      set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.30 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
				Connect TopOfHead Head hotspot
				connect RightHand CurvedSword hotspot
				connect LeftForearm norseshield hotspot
				Connect FRONTABDOMEN heroglow hotspot
				ReplaceTexture infantry g hypaspist standard/infantry e cultist bronze
ReplaceTexture Infantry G Hypaspist Cape/cavalry n heavy cavalry cape
         }
			version
         {
				Visual Infantry G Hypaspist_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.51 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
				Connect TopOfHead Head hotspot
				connect RightHand CurvedSword hotspot
				connect LeftForearm norseshield hotspot
				Connect FRONTABDOMEN heroglow hotspot
				ReplaceTexture infantry g hypaspist standard/infantry e cultist bronze
ReplaceTexture Infantry G Hypaspist Cape/cavalry n heavy cavalry cape
}
}
      set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.30 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
				Connect TopOfHead Head hotspot
				connect RightHand CurvedSword hotspot
				connect LeftForearm norseshield hotspot
				Connect FRONTABDOMEN heroglow hotspot
				ReplaceTexture infantry g hypaspist standard/infantry e cultist iron
ReplaceTexture Infantry G Hypaspist Cape/cavalry n heavy cavalry cape
         }
			version
         {
				Visual Infantry G Hypaspist_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.51 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
				Connect TopOfHead Head hotspot
				connect RightHand CurvedSword hotspot
				connect LeftForearm norseshield hotspot
				Connect FRONTABDOMEN heroglow hotspot
				ReplaceTexture infantry g hypaspist standard/infantry e cultist iron
ReplaceTexture Infantry G Hypaspist Cape/cavalry n heavy cavalry cape
     		    }
	      }
        }
}

//==============================================================================
anim Death
{
   SetSelector
   {
      TechLogic none/Heavy Infantry/Champion Infantry
     set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_DeathA
				connect RightHand CurvedSword hotspot
                                Connect RightHand BloodSpurt hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN heroglow hotspot
				ReplaceTexture infantry g hypaspist standard/infantry e cultist copper
ReplaceTexture Infantry G Hypaspist Cape/cavalry n heavy cavalry cape
}
}
     set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_DeathA
				connect RightHand CurvedSword hotspot
                                Connect RightHand BloodSpurt hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN heroglow hotspot
				ReplaceTexture infantry g hypaspist standard/infantry e cultist bronze
ReplaceTexture Infantry G Hypaspist Cape/cavalry n heavy cavalry cape
}
}
     set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_DeathA
				connect RightHand CurvedSword hotspot
                                Connect RightHand BloodSpurt hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN heroglow hotspot
				ReplaceTexture infantry g hypaspist standard/infantry e cultist iron
ReplaceTexture Infantry G Hypaspist Cape/cavalry n heavy cavalry cape
         }
      }
   }
}


//==============================================================================
anim Bored
{
   SetSelector
   {
      TechLogic none/Heavy Infantry/Champion Infantry
      	   set hotspot
	   {
	      version
	      {
				Visual Infantry G Hoplite_boredA
				connect RightHand CurvedSword hotspot
				Connect backchest cape hotspot
				connect LeftForearm norseshield hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN heroglow hotspot
				ReplaceTexture infantry g hoplite standard/infantry e cultist copper
}
}
      	   set hotspot
	   {
	      version
	      {
				Visual Infantry G Hoplite_boredA
				connect RightHand CurvedSword hotspot
				Connect backchest cape hotspot
				connect LeftForearm norseshield hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN heroglow hotspot
				ReplaceTexture infantry g hoplite standard/infantry e cultist bronze
}
}
      	   set hotspot
	   {
	      version
	      {
				Visual Infantry G Hoplite_boredA
				connect RightHand CurvedSword hotspot
				Connect backchest cape hotspot
				connect LeftForearm norseshield hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN heroglow hotspot
				ReplaceTexture infantry g hoplite standard/infantry e cultist iron
	      }
	   }
	   }
}

//==============================================================================
anim Flail
{
   SetSelector
   {
      TechLogic none/Heavy Infantry/Champion Infantry
     set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_FlailA
				connect RightHand CurvedSword hotspot
                                Connect RightHand BloodSpurt hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN heroglow hotspot
				ReplaceTexture infantry g hypaspist standard/infantry e cultist copper
ReplaceTexture Infantry G Hypaspist Cape/cavalry n heavy cavalry cape
}
}
     set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_FlailA
				connect RightHand CurvedSword hotspot
                                Connect RightHand BloodSpurt hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN heroglow hotspot
				ReplaceTexture infantry g hypaspist standard/infantry e cultist bronze
ReplaceTexture Infantry G Hypaspist Cape/cavalry n heavy cavalry cape
}
}
     set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_FlailA
				connect RightHand CurvedSword hotspot
                                Connect RightHand BloodSpurt hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN heroglow hotspot
				ReplaceTexture infantry g hypaspist standard/infantry e cultist iron
ReplaceTexture Infantry G Hypaspist Cape/cavalry n heavy cavalry cape
         }
      }
   }
}

